Instructions:
WASD to move the camera.
Mouse wheel to zoom in and out.
F11 for fullscreen mode.
F to toggle fog of war.
Left button and drag to create selection rectangle to select multiple units.
Left Click on unit to select it.
Left Click outside unit to deselect every selected unit.
Right Click to tell units to (try) move there.
Select some units then choose the first button to add/remove cells.
(Todo: Make the units move there and do the tasks with delay.)
Works best on Chrome 11+ running on Windows Vista/7 (Hardware acceleration, ahoy!)
Changelog:
- 11/07/17 - Implementing unit based actions (manipulate cells), improved some code and fixed bugs.
- 11/07/15 - Experimenting with fog of war (getting really slow on old computers), refactored input system to use polling.
- 11/06/27 - Improved pathfinding.
- 11/06/26 - Implemented pathfinding, fixed some bugs. Need to improve path finding to be more natural.
- 11/06/25 - Made units smarter, don't move outside grid borders or on empty tiles. Still needs pathfinding.
- 11/06/23 - Changed theme, first units prototype.
- 11/06/21 - Made prototype public release, fixed scroll wheel event to not scroll page when mouse is on game view, fixed IE9 fullscreen mode.
- 11/06/14 - Started changelog, optimized for loops, improved right click on grids.